34 research outputs found

    Bandwidth reconfigurable metamaterial arrays

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    Metamaterial structures provide innovative ways to manipulate electromagnetic wave responses to realize new applications. This paper presents a conformal wideband metamaterial array that achieves as much as 10: 1 continuous bandwidth. This was done by using interelement coupling to concurrently achieve significant wave slow-down and cancel the inductance stemming from the ground plane. The corresponding equivalent circuit of the resulting array is the same as that of classic metamaterial structures. In this paper, we present a wideband Marchand-type balun with validation measurements demonstrating the metamaterial (MTM) array\u27s bandwidth from 280 MHz to 2800 MHz. Bandwidth reconfiguration of this class of array is then demonstrated achieving a variety of band-pass or band-rejection responses within its original bandwidth. In contrast with previous bandwidth and frequency response reconfigurations, our approach does not change the aperture\u27s or ground plane\u27s geometry, nor does it introduce external filtering structures. Instead, the new responses are realized by making simple circuit changes into the balanced feed integrated with the wideband MTM array. A variety of circuit changes can be employed using MEMS switches or variable lumped loads within the feed and 5 example band-pass and band-rejection responses are presented. These demonstrate the potential of the MTM array\u27s reconfiguration to address a variety of responses. © 2014 Nathanael J. Smith et al

    Contradiction analysis: towards a dialectical approach in ergonomics field interventions

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    Abstract The present paper is a methodological contribution to the ergonomics field intervention process. It proposes a perspective on work analysis based on the dialectics notion of contradictions. Contradiction analysis is proposed as being complementary to more established work decomposition methods. The aim of including such an analysis is to frame various heterogeneous determinants of a work activity in practical terms, swiftly and in a manner that preserves its multifaceted unity and essence. Such framing is of particular value when considering alternative design solutions because it provides a practical means for anticipating the effects and side effects of proposed changes. The proposed method is inspired by two theoretical constructs: (i) contradiction, as used in Cultural Historical Activity Theory, and (ii) regulation, as developed and used by the francophone tradition of the ergonomics of activity. Two brief examples of its use are presented, and its usefulness, possible pitfalls and need for further developments are discussed

    Bandwidth Reconfigurable Metamaterial Arrays

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    Metamaterial structures provide innovative ways to manipulate electromagnetic wave responses to realize new applications. This paper presents a conformal wideband metamaterial array that achieves as much as 10 : 1 continuous bandwidth. This was done by using interelement coupling to concurrently achieve significant wave slow-down and cancel the inductance stemming from the ground plane. The corresponding equivalent circuit of the resulting array is the same as that of classic metamaterial structures. In this paper, we present a wideband Marchand-type balun with validation measurements demonstrating the metamaterial (MTM) array’s bandwidth from 280 MHz to 2800 MHz. Bandwidth reconfiguration of this class of array is then demonstrated achieving a variety of band-pass or band-rejection responses within its original bandwidth. In contrast with previous bandwidth and frequency response reconfigurations, our approach does not change the aperture’s or ground plane’s geometry, nor does it introduce external filtering structures. Instead, the new responses are realized by making simple circuit changes into the balanced feed integrated with the wideband MTM array. A variety of circuit changes can be employed using MEMS switches or variable lumped loads within the feed and 5 example band-pass and band-rejection responses are presented. These demonstrate the potential of the MTM array’s reconfiguration to address a variety of responses

    Pedestrian Models for Autonomous Driving Part I: Low-Level Models, from Sensing to Tracking

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    Abstract—Autonomous vehicles (AVs) must share space with pedestrians, both in carriageway cases such as cars at pedestrian crossings and off-carriageway cases such as delivery vehicles navigating through crowds on pedestrianized high-streets. Unlike static obstacles, pedestrians are active agents with complex, inter- active motions. Planning AV actions in the presence of pedestrians thus requires modelling of their probable future behaviour as well as detecting and tracking them. This narrative review article is Part I of a pair, together surveying the current technology stack involved in this process, organising recent research into a hierarchical taxonomy ranging from low-level image detection to high-level psychology models, from the perspective of an AV designer. This self-contained Part I covers the lower levels of this stack, from sensing, through detection and recognition, up to tracking of pedestrians. Technologies at these levels are found to be mature and available as foundations for use in high-level systems, such as behaviour modelling, prediction and interaction control

    Pedestrian Models for Autonomous Driving Part II: High-Level Models of Human Behavior

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    Abstract—Autonomous vehicles (AVs) must share space with pedestrians, both in carriageway cases such as cars at pedestrian crossings and off-carriageway cases such as delivery vehicles navigating through crowds on pedestrianized high-streets. Unlike static obstacles, pedestrians are active agents with complex, inter- active motions. Planning AV actions in the presence of pedestrians thus requires modelling of their probable future behaviour as well as detecting and tracking them. This narrative review article is Part II of a pair, together surveying the current technology stack involved in this process, organising recent research into a hierarchical taxonomy ranging from low-level image detection to high-level psychological models, from the perspective of an AV designer. This self-contained Part II covers the higher levels of this stack, consisting of models of pedestrian behaviour, from prediction of individual pedestrians’ likely destinations and paths, to game-theoretic models of interactions between pedestrians and autonomous vehicles. This survey clearly shows that, although there are good models for optimal walking behaviour, high-level psychological and social modelling of pedestrian behaviour still remains an open research question that requires many conceptual issues to be clarified. Early work has been done on descriptive and qualitative models of behaviour, but much work is still needed to translate them into quantitative algorithms for practical AV control

    Methodologies to Understand the Road User Needs When Interacting with Automated Vehicles

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    Interactions among road users play an important role for road safety and fluent traffic. In order to design appropriate interaction strategies for automated vehicles, observational studies were conducted in Athens (Greece), Munich (Germany), Leeds (UK) and in Rockville, MD (USA). Naturalistic behaviour was studied, as it may expose interesting scenarios not encountered in controlled conditions. Video and LiDAR recordings were used to extract kinematic information of all road users involved in an interaction and to develop appropriate kinematic models that can be used to predict others behaviour or plan the behaviour of an automated vehicle. Manual on-site observations of interactions provided additional behavioural information that may not have been visible via the overhead camera or LiDAR recordings. Verbal protocols were also applied to get a more direct recording of the human thought process. Real-time verbal reports deliver a richness of information that is inaccessible by purely quantitative data but they may pose excessive cognitive workload and remain incomplete. A retrospective commentary was applied in complex traffic environment, which however carries an increased risk of omission, rationalization and reconstruction. This is why it was applied while the participants were watching videos from their eye gaze recording. The commentaries revealed signals and cues used in interactions and in drivers decision-making, that cannot be captured by objective methods. Multiple methods need to be combined, objective and qualitative ones, depending on the specific objectives of each future study. Document type: Part of book or chapter of boo

    Simulation of DNA damage using Geant4-DNA: an overview of the “molecularDNA” example application

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    Purpose The scientific community shows great interest in the study of DNA damage induction, DNA damage repair, and the biological effects on cells and cellular systems after exposure to ionizing radiation. Several in silico methods have been proposed so far to study these mechanisms using Monte Carlo simulations. This study outlines a Geant4-DNA example application, named “molecularDNA”, publicly released in the 11.1 version of Geant4 (December 2022). Methods It was developed for novice Geant4 users and requires only a basic understanding of scripting languages to get started. The example includes two different DNA-scale geometries of biological targets, namely “cylinders” and “human cell”. This public version is based on a previous prototype and includes new features, such as: the adoption of a new approach for the modeling of the chemical stage, the use of the standard DNA damage format to describe radiation-induced DNA damage, and upgraded computational tools to estimate DNA damage response. Results Simulation data in terms of single-strand break and double-strand break yields were produced using each of the available geometries. The results were compared with the literature, to validate the example, producing less than 5% difference in all cases. Conclusion: “molecularDNA” is a prototype tool that can be applied in a wide variety of radiobiology studies, providing the scientific community with an open-access base for DNA damage quantification calculations. New DNA and cell geometries for the “molecularDNA” example will be included in future versions of Geant4-DNA

    The effect of cognitive workload on decision authority assignment in human-robot collaboration

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    Human-robot collaboration in dynamic industrial environments warrants robot flexibility and shifting between tasks. Adaptive robot behavior unavoidably carries decision-making needs regarding task allocation and scheduling. Such decisions can be made either by the human team members or autonomously, by the robot's controlling algorithm. Human authority may help preserve situational awareness but increases mental demands due to increased responsibilities. Conversely, granting authority to the robot can offload the operator, at the cost of reduced intervention readiness. This paper aims to investigate the question of decision authority assignment in a human-robot team, in terms of performance, perceived workload and subjective preference. We hypothesized that the answer is influenced by the cognitive workload imposed on the human operator by the work process. An experiment with 21 participants was conducted, in which decision authority and induced workload through a secondary task were varied between trials. Results confirmed that operators can support the robot better when decision authority is allocated according to their workload. However, operator decision authority (a) may cause inferior performance at any secondary tasks performed in parallel with robot supervision and (b) increases perceived workload. Subjective preference was found to be evenly divided between the two levels of decision authority, and unaffected by task difficulty. In brief, if human-robot team performance is a priority, humans should be granted decision authority when their overall workload allows it. In high-workload conditions, system decision-making algorithms should be developed. Nonetheless, process designers should be mindful of the interpersonal differences between operators who are destined to collaborate with robots.ISSN:1435-5558ISSN:1435-556

    From the seat to the system: Re-designing a tram drivers\u27 workstation combining technical and contextual aspects

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    Through the detailed account of a design case-study, the paper aims to demonstrate how the activity-oriented approach promotes a systems perspective in ergonomics interventions. Specifically, by presenting an activity-oriented re-design of a tram drivers\u27 workstation, it is shown: (i) how technical and contextual aspects were jointly considered, (ii) how their combination affects workers\u27 activity in a non-trivial manner, and (iii) how this system level view helped generate feasible and sustainable design solutions. First, the activity-oriented theoretical lens is briefly presented, followed by the analysis of the tram driving activity, emphasizing on drivers\u27 efforts to compensate for the original work-system design flaws. Next, key elements of the re-design process are presented, through a concept map, combining technical and contextual aspects, coupled with an account of stakeholder debates and resolution processes. The paper ends with a discussion on the lessons learned, concerning the adopted approach for design interventions in real work situations
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